Psychon |
Alternate Identities: Lisa Adkins |
Player Name: Erik |
Hair Color: Brown Eye Color: Blue |
Height: 5’ 9" : 1.74 m |
Weight: 139 lbs : 63.00 kg |
Characteristics |
Value |
Char |
Cost |
Roll |
Notes |
8 |
STR |
-2 |
11- |
HTH Damage 1 1/2d6 END [1] |
18 |
DEX |
16 |
13- |
|
13 |
CON |
3 |
12- |
|
23 |
INT |
13 |
14- |
PER Roll 14- |
23 |
EGO |
13 |
14- |
|
18 |
PRE |
8 |
13- |
PRE Attack: 3 1/2d6 |
3 |
OCV |
0 |
|
|
5 |
DCV |
10 |
|
|
9 |
OMCV |
18 |
|
|
9 |
DMCV |
18 |
|
|
5 |
SPD |
30 |
|
Phases: 3, 5, 8, 10, 12 |
2/23 |
PD |
0 |
|
2/23 PD (0/10 rPD) |
2/23 |
ED |
0 |
|
2/23 ED (0/10 rED) |
15 |
REC |
11> |
|
|
65 |
END |
9 |
|
|
8 |
BODY |
-2 |
|
|
30 |
STUN |
5 |
|
|
12m |
Running |
0 |
|
END [1] |
4m |
Swimming |
0 |
|
END [1] |
4m |
Leaping |
0 |
|
4m forward, 2m upward |
|
|
150 |
|
Characteristics Cost |
Cost |
Power |
END |
14 |
Protective Suit: +11 PD (11 Active Points); OIF (-1/2) plus +11 ED (11 Active Points); OIF (-1/2) |
0 |
|
|
|
|
Mental Abilities, all slots Unified Power (Powers in This Group; -1/4), Variable Limitations (requires -1/2 worth of Limitations; -1/4) |
|
18 |
1) Detect Minds: Detect Minds (Mental Group) 14- (Mental Group), Custom Adder, Discriminatory, Increased Arc of Perception, Sense, Targeting Sense (27 Active Points); Unified Power (Powers in This Group; -1/4), Variable Limitations (requires -1/2 worth of Limitations; -1/4) |
0 |
13 |
2) Mental Shield: Mental Defense (30 points total) (20 Active Points); Unified Power (Powers in This Group; -1/4), Variable Limitations (requires -1/2 worth of Limitations; -1/4) |
0 |
11 |
3) Shared Shield: 10 Mental Defense (30 points total), Persistent (1/4), Usable Simultaneously (up to 8 people at once; +1) (22 Active Points); Linked (Telepathic Communications; Lesser Power can only be used when character uses greater Power at full value; Greater Power is Constant or in use most or all of the time; -1/2), Unified Power (Powers in This Group; -1/4), Variable Limitations (requires -1/2 worth of Limitations; -1/4) |
0 |
20 |
4) Telepathic Communications: Mind Link , Human class of minds, Any Willing Target, Number of Minds (x8) (30 Active Points); Unified Power (Powers in This Group; -1/4), Variable Limitations (requires -1/2 worth of Limitations; -1/4) |
0 |
|
|
|
20 |
Telekinetic Shield: Resistant Protection (10 PD/10 ED) (30 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4) |
0 |
|
|
|
28 |
Telekinesis: Multipower, 50-point reserve, (50 Active Points); all slots Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4), Power Cannot Be Pushed (-1/4) |
|
3f |
1) Force Ram: Physical Blast 8d6, Area Of Effect (1 2m Areas; +1/4) (50 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4), Power Cannot Be Pushed (-1/4) |
5 |
3f |
2) Leviation: Flight 33m, Reduced Endurance (1/2 END; 1/4), No Turn Mode (1/4) (49 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4), Power Cannot Be Pushed (-1/4) |
2 |
3f |
3) Telekinetic Hands: Telekinesis (25 STR), Fine Manipulation (49 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4), Power Cannot Be Pushed (-1/4) |
5 |
3f |
4) Telekinetic Whirlwind of Stuff: Barrier 2 PD/2 ED, 12 BODY (up to 4m long, 2m tall, and 1/2m thick), Dismissable, Non-Anchored, Mobile (+1/4) (50 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Unified Power (Tk, FF; -1/4), Power Cannot Be Pushed (-1/4) |
5 |
|
|
|
53 |
Psi Power: Multipower, 80-point reserve, (80 Active Points); all slots Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
|
5f |
1) Do What I Say: Mind Control 12d6, Telepathic (+1/4) (75 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
7 |
5f |
2) Find: Mind Scan 12d6, +10 OMCV (80 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
8 |
5f |
3) Mental Paralysis: Entangle 3d6, 3 PD/3 ED, Alternate Combat Value (uses OMCV against DMCV; 1/4), Works Against EGO, Not STR (1/4), Reduced Endurance (1/2 END; +1/4), Takes No Damage From Attacks (All Attacks, EGO Only To Break Out; +3/4) (75 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
3 |
5f |
4) Mind Bending: Mental Illusions 16d6 (Human class of minds) (80 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
8 |
5f |
5) Mind Meld: Telepathy 16d6 (80 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
8 |
5f |
6) Healing Thoughts: Healing BODY 8d6, Alternate Combat Value (uses OMCV against DCV; +0) (80 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
8 |
5f |
7) Psychic Shock: Mental Blast 7d6 (Human class of minds), Reduced Negation (5) (80 Active Points); Variable Limitations (requires -1/2 worth of Limitations; -1/4), Power Cannot Be Pushed (-1/4) |
8 |
224 |
Powers Cost |
Cost |
Skill |
|
Intellect Based Skills |
3 |
1) Analyze: Mental Powers 14- |
5 |
2) Cramming |
3 |
3) Deduction 14- |
3 |
4) Paramedics 14- |
|
|
|
Presence Based Skills |
3 |
1) Bureaucratics 13- |
3 |
2) Charm 13- |
3 |
3) Conversation 13- |
3 |
4) Interrogation 13- |
3 |
5) Persuasion 13- |
|
|
3 |
PS: Medical Doctor/Psychiatrist 14- |
0 |
PS: Pharmacologist 11- |
|
|
3 |
Psi Powers: Power 14- |
|
|
3 |
Scholar |
2 |
1) KS: Mental/Psi Powers (3 Active Points) 14- |
2 |
2) KS: Neurology (3 Active Points) 14- |
2 |
3) KS: Parapsychology (3 Active Points) 14- |
|
|
3 |
Science Skill: Medical Science 14- |
3 |
Science Skill: Psychology 14- |
|
|
|
Everyman Skills |
0 |
1) Acting 8- |
0 |
2) Climbing 8- |
0 |
3) Concealment 8- |
0 |
4) Shadowing 8- |
0 |
5) Stealth 8- |
0 |
6) Language: Native Language – 4 point’s worth, Includes Literacy (idiomatic; literate) |
0 |
7) TF: Small Motorized Ground Vehicles |
0 |
8) AK: Millenium City 8- |
0 |
9) WF: Clubs, Fist-Loads, Thrown Rocks, Unarmed Combat |
50 |
Skills Cost |
Cost |
Perk |
1 |
Medical Doctor: Fringe Benefit – Medical Doctor: License to practice a profession |
1 |
Perks Cost |
Cost |
Talent |
5 |
Eidetic Memory |
5 |
Talents Cost |
Value |
Complication |
15 |
Psychological Limitation: Loyal to Friends (Common; Strong) |
15 |
Psychological Limitation: Curious (Common; Strong) |
15 |
Psychological Limitation: Code vs Killing (Common; Strong) |
|
|
10 |
L’Institut Thoth: 8- (Mo Pow; NCI; Watching – Ensuring activities are inline with organization goals, Occasional consulting opportunites. ) |
10 |
UNTIL: 8- (Mo Pow; NCI; Watching – because of involvement with L’Istitut Toth) |
10 |
PSI: Infrequently (Mo Pow; NCI; Watching – Keeping tabs on any psi capable human in Millenium City, that may be a threat) |
75 |
Complications Points |
Base Points: | 400 |
Experience Earned: | 30 |
Experience Spent: | 30 |
Experience Unspent: | 0 |
Total Character Cost: | 430 |
|